![]() Patch 3.21 added a new seasonal small-scale PvP mode called The Feast, and patch 3.25 introduced the next upgrade phase for the Anima Weapons. This patch also featured the return of Hildibrand, Agent of Inquiry and new beast-tribe quests involving the Gnath. Other job adjustments, such as damage calculation for tank classes, were implemented. Gears of Change is revamped the way the materia system works, including allowing melds on endgame equipment. A Mentor system was introduced to compliment them. Patch 3.2 added new training grounds, the Hall of the Novice for beginners, and Stone, Sky, Sea for endgame players to hone their skills. The Alexander raid series storyline would continue in Alexander: Midas, and another new dungeon was added in The Lost City of Amdapor (Hard). In Azys Lla, the Scions would investigate the awakening of The Warring Triad, facing off against Sephirot in Containment Bay S1T7. A Grand Melee was held to celebrate Ishgard's joining the Eorzean Alliance. The Scions search lead them to the depths of The Antitower, while plans for a peace conference between Ishgard and Dravania ran into complications. Patch 3.15 added the Saint Endalim's Scholasticate quest series, as well as the new Anima Weapons. Housing had an eviction system added to handle lots owned by inactive players, as well as an Estate Sharing Function for private residences. New Triple Triad cards and players are added, along with adjustments to Chocobo Racing. A new Gold Saucer attraction called Lord of Verminion was introduced, an RTS-style minigame involving minions. Vanu vanu beast tribes quests were added, while airship exploratory voyages allowed teams of players to explore uncharted islands in the Sea of Clouds first-hand in The Diadem. An extreme version of the final battle of 3.0 was released in The Minstrel's Ballad: Thordan's Reign Additionally, the end-game dungeons from A Realm Reborn now award EXP for players who have Heavensward. The first duty in The Shadow of Mhach raid series was introduced in The Void Ark. Patch 3.1 features two new dungeons: Saint Mocianne's Arboretum and Pharos Sirius (Hard). The main scenario saw the Scions continue their search for their missing compatriots and the introduction of the Warriors of Darkness, antagonistic adventurers possessed of the Echo. Note that the below version updates also added features and adjustments to A Realm Reborn (2.x) content. Naoki Yoshida had revealed that the first expansion of the game will let the players fly, and one of the themes will revolve around a "great conflict that spans across millennia." In April 2015, Yoshida revealed "gothic high fantasy" was the key theme for art direction, while the storyline moved towards dark fantasy. But matters have worsened not only in the Dragonsong War, but the unexpected appearance of a Warrior of Darkness as a countermeasure to the Warrior of Light. Though granted shelter by Lord Haurchefant, The Adventurer's group presses on to Ishgard, a reclusive nation locked in a never-ending struggle with dragons. Owing to schemes in the shadows of Ul'dah, the Scions of the Seventh Dawn have been scattered, and the Warrior of Light has been forced to flee North with Alphinaud Leveilleur and Tataru Taru. New field areas in the expansion are 50-100% larger than existing ones, and support flying mounts, such as black chocobos, personal-scale airships, the collector's edition griffon, and a dragon who is important to the story of Heavensward. A new feature allows Free Companies to create their own personal airships. Each job now has a unique level 3 Limit Break, with existing ones redistributed to appropriate classes.Īll-new Primals appear, including at least one Primal created just for Final Fantasy XIV-the first of these being Ravana. New job quests for existing jobs were added. ![]() One new job was announced for each of the three roles: the Dark Knight for Tank, the Astrologian for Healer, and the Machinist for ranged DPS. A new playable race, the horned Au Ra, and multiple new jobs were introduced. The expansion automatically increases the level cap to 60 for all disciplines. 4.1 As Goes Light, So Goes Darkness (3.1).
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